Nedylene's Animal Companion (Dire Wolf)


Samor (Dire Wolf)

Dire wolves are efficient pack hunters that will kill anything they can catch.
Dire wolves are mottled gray or black, about 9 feet long and weighing some 800 pounds.
Dire wolves prefer to attack in packs, surrounding and flanking a foe when they can.
Trip (Ex)
A dire wolf that hits with a bite attack can attempt to trip its opponent (+11 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the dire wolf.
Skills (scare the* panties* off of you)
A dire wolf has a +2 racial bonus on Hide, Listen, Move Silently, and Spot checks.
*It also has a +4 racial bonus on Survival checks when tracking by scent.

Size/Type: Large Animal
Hit Dice: 10d8+18 (98 hp)
Initiative: Dex Mod. 3 Racial Bonus +2 (5)
Speed:50 ft. (10 squares)
Armor Class:19 (-1 size, +3 Dex, +7 natural), touch 16, flat-footed 15
Base Attack/Grapple:
11 melee (1d8+10)
Full Attack:Bite +11 melee (1d8+10)
Space/Reach:10 ft./5 ft.
Special Attacks:Trip
Special Qualities:Low-light vision, scent
Saves:Fort +8, Ref +7, Will +6
Abilities:Str 27, Dex 17, Con 17, Int 2, Wis 12, Cha 10
Skills:Hide +2, Listen +9, Move Silently +6, Spot +9, Survival +4*
Feats:Alertness, Run, TrackB, Weapon Focus (bite)
Environment:Temperate forests
Organization:Solitary or pack (5-8)
Challenge Rating:5
Alignment:Always neutral
Advancement:7-18 HD (Large)
Level Adjustment:—



Samor and Nedylene grew up together in the Grove. They are more like family than owner and beast. Samor is very dear to Nedylene. The two are bonded for life.


The Degradation of Deepingdale Darkness